They Lurk: Chapter 1

Characters

 * Richard
 * James
 * Grim
 * You

Story
The chapter starts with Richard and James talking about going out to get a crate of supplies. They tell both you and Grim to stay in the cabin before leaving. After almost a minute of waiting, Grim will say he needs to take a tinkle and get up and leave. Once it gets dark, you will get a prompt to go to bed. Do so. You then wake back up a bit later and you comment on how no one has come back yet and hope someone does soon. Another prompt to sleep.

You wake up again, but back in the house from the first game. Go out of your room and make your way down into the basement. The hallway Gregory got you in last time is open. Go down the hall and through the door. You’ll be met with a junction. Left is a locked door that requires a keycard and the mannequin from the first game sat by it. Right is the path to go down. Find the dark hallway with a room across from it. There’s nothing in the room so just ignore it. Go down the dark hallway. You should find a bookshelf. Go behind it and go down the rusty-looking hallway. At the end, you should find a door. Open the door, go in, and grab the keycard. Go back to the locked door and use the keycard.

Go through the now open door. Your father will say your name as you walk down a blocked hallway. The screen will go black before you wake back up in the cabin with the radio going off. Answer the radio. James will ask about Grim leaving and that Richard is going to look for him. He says he will be back and for you to stay there. It will then fade to black and the chapter will end.

Full Story: https://www.youtube.com/watch?v=wq6xbCjuxn8